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  Computing Notes
  => 1 Introduction To Computing
  => 1.1 Computer Hardware
  => 1.2 Computer Software
  => 1.3 The Human-Computer Interface
  => 1.4 Business Information Systems
  => 1.5 Batch Processing
  => 2 Word Processing
  => 2.1 Introduction
  => 2.2 Editing Facilities
  => 2.3 Bullets And Numbering
  => 2.4 Layout Facilities
  => 2.5 Headers And Footers
  => 2.6 Style Controls
  => 2.7 Spelling And Grammar Checking
  => 2.8 Inserting Columns
  => 2.9 Borders And Shading
  => 2.10 Tables
  => 2.11 Inserting Graphics
  => 2.12 Mail Merging
  => 2.13 Macros
  => 3 Programming In QuickBASIC
  => 3.1 Introduction
  => 3.2 Variables, Input And Output
  => 3.3 Arithmetic Operators
  => 3.4 Iteration
  => 3.5 Selection
  => 3.6 Functions
  => 3.7 Subprograms
  => 3.8 Recursion
  => 3.9 Arrays
  => 3.10 Program Structure
  => 3.11 Jackson Structure Diagrams
  => 3.12 String Processing
  => 4 Data Representation
  => 4.1 Different Computer Codes
  => 4.2 Binary Integers
  => 4.3 Higher Number Bases
  => 4.4 Graphics, Sounds And Other Interpretations
  => 4.5 Fixed Point Binary Numbers
  => 4.6 Floating Point Binary Numbers
  => 4.7 Range And Accuracy
  => 5 Spreadsheets
  => 5.1 Introduction
  => 5.2 General Features
  => 5.3 "What If" Calculations
  => 5.4 Changing The Workbook's Appearance
  => 5.5 Relative And Absolute Reference
  => 5.6 Sorting And Filters
  => 5.7 Charts
  => 5.8 Lookup
  => 5.9 The IF Function
  => 5.10 Goal Seeker
  => 5.11 Solver
  => 5.12 Macros
  => 6 Files
  => 6.1 File Concepts
  => 6.2 Serial & Sequential Files
  => 6.3 Indexed Sequential Files
  => 6.4 Random Access Files
  => 6.5 Overview of File Processing
  => 7 Standard Algorithms
  => 7.1 Linear Searches
  => 7.2 Binary Search
  => 7.3 Internal Sorting
  => 7.4 External Sorting
  => 8 Legal Issues And Data Security
  => 8.1 The Computer Missuse Act 1990
  => 8.2 The Data Protection Act 1984
  => 8.3 Computer Fraud
  => 8.4 Software Copyright
  => 8.5 Viruses And Trojans
  => 8.6 Security Of Data
  => 8.7 Data Integrity
  => 9 Databases
  => 9.1 Flat-file Databases
  => 9.2 Introduction To Relational Databases
  => 9.3 The Aims Of Database Normalisation
  => 9.4 Security And Integrity Issues
  => 9.5 Database Management
  => 10 Data Structures
  => 10.1 Introduction
  => 10.2 Linear Lists
  => 10.3 Linked Lists
  => 10.4 Queues
  => 10.5 Stacks
  => 10.6 Binary Trees
  => 11 Systems Development
  => 11.1 Introduction
  => 11.2 Analysis
  => 11.3 Design
  => 11.4 Graphical System Representation
  => 11.5 Development
  => 11.6 Testing
  => 11.7 Implementation
  => 11.8 Maintenance
  => 11.9 System Documentation
  => 12 Peripherals
  => 12.1 Input Devices
  => 12.2 Output Devices
  => 12.3 Storage Devices
  => 13 Computer Architecture
  => 13.1 The Processor And Memory
  => 13.2 The Fetch-Execute Cycle
  => 13.3 Data Buses
  => 13.4 Processing Architectures
  => 13.5 Assembly Language
  => 14 Translation
  => 14.1 Interpreters
  => 14.2 Compilers
  => 14.3 Compilation Phases
  => 14.4 Assemblers
  => 15 Operating Systems
  => 15.1 Operating System Functions
  => 15.2 Different OS Modes
  => 15.3 Job Control Language
  => 15.4 The Scheduler And Dispatcher
  => 15.5 Memory Management
  => 15.6 Peripheral Control
  => 15.7 Backing Store Management
  => 16 High Level Programming
  => 16.1 High And Low Level Languages
  => 16.2 Language Classification
  => 16.3 Language Generations
  => 16.4 Logic Programming
  => 16.5 Choosing A Programming Language
  => 17 Computers & Communication
  => 17.1 Data Transmission
  => 17.2 Local Area Networks
  => 17.3 Wide Area Networks
  => 17.4 The Internet
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INDIA
1.1 Computer Hardware
Section 1.1

Introduction To Computing

1.1 Computer Hardware

1.1.1 Computer Concepts

A very basic model of a computer would be:

The refined diagram shows the basic components of a computer system.

RAM

Random Access Memeory. Stores loadedprograms and data to be processed. There are two types: volatile and non-volatile. Unlike non-volatile memory, volatile memory lost when the computer is switched off or reset.

ROM

Read Only Memory. Stores information about BIOS and startup routines.

1.1.2 Measuring Storage

Both the primary and auxiliary devices have capacity measured in bits, bytes, kilobytes, megabytes and gigabytes.

A 1 or a 0 is a BInary digiT (Bit).

There are 8 bits in a byte
1024 bytes in a kilobyte
1024 kilobytes in a megabyte
1024 megabytes in a gigabyte
Therefore there are 1,048,576 bytes in a megabyte.

A double density floppy disk holds 720Kb of data. A high density floppy disk contains about 1.44Mb of data.

Many computers store one character as one byte.

1.1.3 Computer Categories

System Description
Microcomputers This a computer which uses a microprocessor as its CPU. Includes PCs, laptops etc. They typically have between 1 and 128Mb of memory (RAM). They process data in anything from 8-bit ro 64-bit chunks.
Minicomputers These are systems designed for multi-user access several terminals. Varies from processing power from a very powerful micro to a small mainframe.
Mainframes Supports hundreds of of terminals for multi-user access. Large amount of primary and auxiliray storage.
Supercomputers These are the fastest and most expensive systems. Although they are not multi-user machines, they are used when a vast amount of processing is to be done.

1.1.4 Computer Configuration

This term describes the collection of hardware in use. A large computer configuration would consist of several hundred micros in a building linked together by cabling to form a local area network (LAN).

1.1.5 Embedded Systems

An embedded system is dedicated to one specific task. They are special purpose systems.

Embedded systems typically have their programs stored in ROM as opposed to auxiliary storage and RAM. These programs are referred to as firmware - a combination of software and hardware.


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