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  COMPUTER HELP
  Computing Notes
  => 1 Introduction To Computing
  => 1.1 Computer Hardware
  => 1.2 Computer Software
  => 1.3 The Human-Computer Interface
  => 1.4 Business Information Systems
  => 1.5 Batch Processing
  => 2 Word Processing
  => 2.1 Introduction
  => 2.2 Editing Facilities
  => 2.3 Bullets And Numbering
  => 2.4 Layout Facilities
  => 2.5 Headers And Footers
  => 2.6 Style Controls
  => 2.7 Spelling And Grammar Checking
  => 2.8 Inserting Columns
  => 2.9 Borders And Shading
  => 2.10 Tables
  => 2.11 Inserting Graphics
  => 2.12 Mail Merging
  => 2.13 Macros
  => 3 Programming In QuickBASIC
  => 3.1 Introduction
  => 3.2 Variables, Input And Output
  => 3.3 Arithmetic Operators
  => 3.4 Iteration
  => 3.5 Selection
  => 3.6 Functions
  => 3.7 Subprograms
  => 3.8 Recursion
  => 3.9 Arrays
  => 3.10 Program Structure
  => 3.11 Jackson Structure Diagrams
  => 3.12 String Processing
  => 4 Data Representation
  => 4.1 Different Computer Codes
  => 4.2 Binary Integers
  => 4.3 Higher Number Bases
  => 4.4 Graphics, Sounds And Other Interpretations
  => 4.5 Fixed Point Binary Numbers
  => 4.6 Floating Point Binary Numbers
  => 4.7 Range And Accuracy
  => 5 Spreadsheets
  => 5.1 Introduction
  => 5.2 General Features
  => 5.3 "What If" Calculations
  => 5.4 Changing The Workbook's Appearance
  => 5.5 Relative And Absolute Reference
  => 5.6 Sorting And Filters
  => 5.7 Charts
  => 5.8 Lookup
  => 5.9 The IF Function
  => 5.10 Goal Seeker
  => 5.11 Solver
  => 5.12 Macros
  => 6 Files
  => 6.1 File Concepts
  => 6.2 Serial & Sequential Files
  => 6.3 Indexed Sequential Files
  => 6.4 Random Access Files
  => 6.5 Overview of File Processing
  => 7 Standard Algorithms
  => 7.1 Linear Searches
  => 7.2 Binary Search
  => 7.3 Internal Sorting
  => 7.4 External Sorting
  => 8 Legal Issues And Data Security
  => 8.1 The Computer Missuse Act 1990
  => 8.2 The Data Protection Act 1984
  => 8.3 Computer Fraud
  => 8.4 Software Copyright
  => 8.5 Viruses And Trojans
  => 8.6 Security Of Data
  => 8.7 Data Integrity
  => 9 Databases
  => 9.1 Flat-file Databases
  => 9.2 Introduction To Relational Databases
  => 9.3 The Aims Of Database Normalisation
  => 9.4 Security And Integrity Issues
  => 9.5 Database Management
  => 10 Data Structures
  => 10.1 Introduction
  => 10.2 Linear Lists
  => 10.3 Linked Lists
  => 10.4 Queues
  => 10.5 Stacks
  => 10.6 Binary Trees
  => 11 Systems Development
  => 11.1 Introduction
  => 11.2 Analysis
  => 11.3 Design
  => 11.4 Graphical System Representation
  => 11.5 Development
  => 11.6 Testing
  => 11.7 Implementation
  => 11.8 Maintenance
  => 11.9 System Documentation
  => 12 Peripherals
  => 12.1 Input Devices
  => 12.2 Output Devices
  => 12.3 Storage Devices
  => 13 Computer Architecture
  => 13.1 The Processor And Memory
  => 13.2 The Fetch-Execute Cycle
  => 13.3 Data Buses
  => 13.4 Processing Architectures
  => 13.5 Assembly Language
  => 14 Translation
  => 14.1 Interpreters
  => 14.2 Compilers
  => 14.3 Compilation Phases
  => 14.4 Assemblers
  => 15 Operating Systems
  => 15.1 Operating System Functions
  => 15.2 Different OS Modes
  => 15.3 Job Control Language
  => 15.4 The Scheduler And Dispatcher
  => 15.5 Memory Management
  => 15.6 Peripheral Control
  => 15.7 Backing Store Management
  => 16 High Level Programming
  => 16.1 High And Low Level Languages
  => 16.2 Language Classification
  => 16.3 Language Generations
  => 16.4 Logic Programming
  => 16.5 Choosing A Programming Language
  => 17 Computers & Communication
  => 17.1 Data Transmission
  => 17.2 Local Area Networks
  => 17.3 Wide Area Networks
  => 17.4 The Internet
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1.2 Computer Software
Section 1.2

Introduction To Computing

1.2 Computer Software

Software is a set of instructions that will make a computer perform a task.

There are four types of software:

  • Applications
  • Operating Systems
  • Utility Programs
  • Programming Languages

1.2.1 Applications Software

These packages enable people to carry out different tasks on a computer.

General Purpose Software

  • Word Processing
  • Spreadsheets
  • Desktop Publishing
  • Databases
  • Graphics
  • Computer Aided Design
  • Telecommunications
  • Multimedia Authoring
  • Expert Systems

Special Purpose

Special purpose applications software is used widely but only for a small number of people in any given field. For example:

  • Theatre Booking
  • Stock Control
  • Insurance Quotes
  • EPOS (if not firmware)
  • Dentist/GP Appointment Systems

1.2.2 Programming Languages

Before the 1950s there was no software to help programmers write programs.

All computers process instructions using machine code. This is called low-level programming because it uses many simple calculations in binary.

A big development in computing was the introduction of assembly language where the binary machine code was represented by two or three letters. Assembly language was the first programming language.

Each program requires its own translation program. This can be an interpreter or a compiler. An interpretor translates code instruction by instruction and is therefore quite slow. A compiler translates a source code file into machine code, saving it as a file taht can be executed later.

1.2.3 Operating Systems

The operating system always runs in the background allowing the system to perform such tasks as:

  • loading and running applications
  • managing the position of files on a storage device
  • multitasking management

There are two types of operating systems:

  • Graphical User Interface Systems which use WIMP (Windows, Icons, Menus & Pointers) principles to manipulate files and control the system.
  • Text User Interface Systems which require the user to type commands in.

1.2.4 Utility Programs

Utility programs have no distinct result - they merely help the user to acheive a result. They are usually very closely linked to the operating system.

Examples of such programs:

  • Screen Savers
  • Disk Defraggmenters
  • Anti-virus Software
  • Compression & Partitioning Software

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