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  Computing Notes
  => 1 Introduction To Computing
  => 1.1 Computer Hardware
  => 1.2 Computer Software
  => 1.3 The Human-Computer Interface
  => 1.4 Business Information Systems
  => 1.5 Batch Processing
  => 2 Word Processing
  => 2.1 Introduction
  => 2.2 Editing Facilities
  => 2.3 Bullets And Numbering
  => 2.4 Layout Facilities
  => 2.5 Headers And Footers
  => 2.6 Style Controls
  => 2.7 Spelling And Grammar Checking
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  => 2.9 Borders And Shading
  => 2.10 Tables
  => 2.11 Inserting Graphics
  => 2.12 Mail Merging
  => 2.13 Macros
  => 3 Programming In QuickBASIC
  => 3.1 Introduction
  => 3.2 Variables, Input And Output
  => 3.3 Arithmetic Operators
  => 3.4 Iteration
  => 3.5 Selection
  => 3.6 Functions
  => 3.7 Subprograms
  => 3.8 Recursion
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  => 3.10 Program Structure
  => 3.11 Jackson Structure Diagrams
  => 3.12 String Processing
  => 4 Data Representation
  => 4.1 Different Computer Codes
  => 4.2 Binary Integers
  => 4.3 Higher Number Bases
  => 4.4 Graphics, Sounds And Other Interpretations
  => 4.5 Fixed Point Binary Numbers
  => 4.6 Floating Point Binary Numbers
  => 4.7 Range And Accuracy
  => 5 Spreadsheets
  => 5.1 Introduction
  => 5.2 General Features
  => 5.3 "What If" Calculations
  => 5.4 Changing The Workbook's Appearance
  => 5.5 Relative And Absolute Reference
  => 5.6 Sorting And Filters
  => 5.7 Charts
  => 5.8 Lookup
  => 5.9 The IF Function
  => 5.10 Goal Seeker
  => 5.11 Solver
  => 5.12 Macros
  => 6 Files
  => 6.1 File Concepts
  => 6.2 Serial & Sequential Files
  => 6.3 Indexed Sequential Files
  => 6.4 Random Access Files
  => 6.5 Overview of File Processing
  => 7 Standard Algorithms
  => 7.1 Linear Searches
  => 7.2 Binary Search
  => 7.3 Internal Sorting
  => 7.4 External Sorting
  => 8 Legal Issues And Data Security
  => 8.1 The Computer Missuse Act 1990
  => 8.2 The Data Protection Act 1984
  => 8.3 Computer Fraud
  => 8.4 Software Copyright
  => 8.5 Viruses And Trojans
  => 8.6 Security Of Data
  => 8.7 Data Integrity
  => 9 Databases
  => 9.1 Flat-file Databases
  => 9.2 Introduction To Relational Databases
  => 9.3 The Aims Of Database Normalisation
  => 9.4 Security And Integrity Issues
  => 9.5 Database Management
  => 10 Data Structures
  => 10.1 Introduction
  => 10.2 Linear Lists
  => 10.3 Linked Lists
  => 10.4 Queues
  => 10.5 Stacks
  => 10.6 Binary Trees
  => 11 Systems Development
  => 11.1 Introduction
  => 11.2 Analysis
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  => 12.1 Input Devices
  => 12.2 Output Devices
  => 12.3 Storage Devices
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  => 13.1 The Processor And Memory
  => 13.2 The Fetch-Execute Cycle
  => 13.3 Data Buses
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  => 13.5 Assembly Language
  => 14 Translation
  => 14.1 Interpreters
  => 14.2 Compilers
  => 14.3 Compilation Phases
  => 14.4 Assemblers
  => 15 Operating Systems
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  => 16.1 High And Low Level Languages
  => 16.2 Language Classification
  => 16.3 Language Generations
  => 16.4 Logic Programming
  => 16.5 Choosing A Programming Language
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  => 17.1 Data Transmission
  => 17.2 Local Area Networks
  => 17.3 Wide Area Networks
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INDIA
14.4 Assemblers
Section 14.4

Translation

14.4 Assemblers

The assembler program converts assembly language into machine code.

14.4.1 Assembler Directives

These are instructions to the assembly program that do not have a machine code equivalent.

Action is taken is taken at translation time.

E.g. .START - Start storing object code in memory location 200

The most common use of directives is with symbolic addresses

14.4.2 Symbolic Addresses

These are an alternative to using physical addresses.

E.g. LDA 200 can be replaced with

RADIUS: .RB 1 - Reserve one byte for radius
- - -
- - -
- - -
LDA RADIUS

14.4.3 Macro Instructions

A macro is a single instruction that represents a group of instructions.

E.g. A macro to add two numbers

.MACRO ADDUP NUM1, NUM2, NUM3, RES
     LDA NUM1
     ADD NUM2
     STA RES
.END MACRO

The above would be used thus:

- - -
- - -
- - -
ADDUP 300, 301, 302
- - -
- - -

14.4.4 Two-Pass Assemblers

Such assemblers go through the assembly language twice when producing machine code.

The First Pass

  • Comments are removed
  • Entries are made in the symbol table - these are symbol names and memory addresses
  • Directives are carried out
  • Macro instructions are replaced by their full set of instructions
  • Errors found and reported

The Second Pass

  • Mnemonics are replaced by their machine code equivalents
  • Memory addresses (listed in the symbol table) are replaced by actual machine code addresses
  • Decimal, hexadecimal and character items are replaced by machine code equivalents
  • Further errors are reported

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